Dungeon of the ENDLESS™ is a Rogue-Like Dungeon-Defense hybrid game, in which your team of heroes must protect the generator of their crashed ship while finding their way out!
Rarely, the game doesn't spawn a room. The door is opened as usual, but just leads to nowhere, the characters staying where they were. This has happened to me twice since the Austrailium update.
In both cases, the room was either the exit room or led to it (impossible for me to tell).
Our team has been so far unable to reproduce this issue, which seems to be happening only in extremely specific circumstances (which is why it is eluding us as of yet).
If we were able to find definite steps to reproduce the issue, however, the team could potentially find a fix. If you do find a way to consistently trigger it, by all means let us know!
It's happened to me on floor 2 and floor 3, when I was grinding out speedrun start-ups on Escape Pod, and I haven't seen it since - it must just be something incredibly rare that I had the misfortune of running into twice :/
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Frogsquadron / François (\franswa\) "I am tormented with an everlasting itch for things remote. I love to sail forbidden seas."
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