ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
I am no expert, but when playing the sowers I exploit industry instead of food. I build industry mods first and it seems to make a difference with their racial affinity. Truthfully their slow travel seems to me a bigger set back than their -50% food.
While I agree that the "core" Sowers seems to be at an extreme disadvantage to most/all of the other factions - the affinity itself as the basis for a custom faction can make a VERY strong, fast early growth (though not quite fastest), hi-tech race with insane production potential in the mid through late game. Getting rid of the slow travel is one key requirement yes...also dropping their ability to colonize every planet pre-tech in favour of some form of global tech increase method (trade, scientists, whatever suits your desired playstyle) and additional happiness, while focusing heavily on getting developed tundra planets as soon as possible (and appropriate specializations in industrial techs) can make them an easily competitive and in some cases vastly superior racial affinity to the others for the VERY early, and the mid to late stages. They tend to lose out a bit in the early to mid stage (over 4 system colonized, pre-tundra terraforming ability) but can usually at least hold their own reasonably well and move back into the lead during that mid to late period - usually enough of a lead to make the other late game minor disadvantages not as much of an issue in comparison to their overall position.
~sorry for the late response, been busy ruling the galaxy thanks for the advice, played a Game as Sowers and (although the game said I lost) I thought I actually Won, so I`m happy
As sowers, go nothing short of production. The key thing with sowers is that you are able to maintain semi-decent population growth while having good production. Hence, I typically play sowers as an aggressive faction, using all that production to build large fleets to conquer enemies.
EDIT: OOPS-Didn't realize this thread was so old-my bad.
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