I haven't play tested it, but I imagine the same probably applies to the Haudenosaunee (+1 Food on Exploitation), Mexicans (+1 Food on Food per Hacienda), and Brazilians (+3 Food on Food), which incidentally is one of the most powerful chains of cultures in the game, imo. I know that the Haudenosaunee turn all exploited LAND tiles (including Mountains and Sterile Terrain, and interestingly also any tiles surrounding any Garrison) into Food tiles, which then gets boosted further by the Haciendas and Brazilians, but I'm not sure if it applies those bonuses to exploited coastal tiles, though I don't see why it wouldn't.
But I do tend to agree, I don't think that those boosts should apply to water tiles, even though it doesn't actually specify (as far as I know) that it is only supposed to be land tiles that these abilities affect.
Good points! I could see the Brazilian LT applying to water tiles, and maybe the Haudenosaunee LT as well, but EQs like the Mexican Hacienda definitely make sense to be land-based instead of sea-based.
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