Humankind - like all Amplitude 4x games - operates with simultaneous turns. All empires do their turn at the same time.
Thank you for the reply, I had a lingering feeling there might be some gameplay mechanic I am overlooking. This seems like an insane game design to me, the AI can instantly react to the players movements before their units are even rendered on the screen for the player. But if this is truly the intended design then it is of course working as intended and not a bug.
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