Hey,



In this 0.6.7 update, we have been focusing on the addition of content, balancing and bug fix, all while working on the multiplayer mode. That includes: new heroes, new mobs, new modules created by community members (Shop by CharlieWoo and Bioorganic Transference by Lynx_gnt) sfx, GUI elements, and so on. Before you ask: no, unfortunately, the multiplayer isn't ready yet BUT it's coming along fine!



At the moment, we are implementing some Steam features for this MP mode, besides other improvements requested by the community; we are hoping our VIP players will be able to test it very soon. smiley: smile







[0.6.7] RELEASE NOTES



Content


  • Added 2 new heroes linked to the Dust smiley: dust:
    • Lady Joleri Tulak, an Auriga Native who consumes Dust to get more attack power
    • Warden Mormish, a Profit Seeker who can bring you Dust

Added 4 new modules:


  • [Major] Shop: attracts a merchant to defend and earn Dust by operating it [G2G]
  • [Minor] Bio-organic Transference: restores a little amount of health for each kill [G2G]
  • [Minor] Operator: improves the major module bonus
  • [Minor] Lure: casts the illusion of a hero

Added 2 new mobs:


  • Silics “Supporter”: gives a bonus to the other mobs
  • “Keeper”: stays in the room and becomes stronger with time until it is killed (DANGER!)

Added 3 new elite mobs:


  • Necrophage “Crystophile”
  • Chimera “Zombie”
  • Silics “Mini Golem”

Added new sound effects



Misc


  • Added the "Multiplayer" button in the main menu (greyed out for now)
  • Added a log instead of the notification / error panels (may be reduced)
  • Added a rotation on the Machine Gun module
  • Changed the Necrophage “Flying” sprites



Balance


  • Added bonus on “Autodoc Shards” (healing) module if there are no mobs in the room (and reduced its default effect)
  • Updated the mobs spawn table
  • Reduced Bulldozer Elite and Kamikazes spawn probabilities
  • Increased Kamikazes power
  • Reduced Bulldozer Elite power
  • Reduced the cooldown and power of “Claymoar” (same DPS)



Bug Fix


  • Fixed the fullscreen resolution behaviour
  • Fixed some skills and modules tooltips
  • Fixed a bug disabling heroes’ AI attack target when passing through door steps
  • Fixed a bug preventing the level to end when the hero carrying the crystal is moved to a room past the exit
  • Fixed several animations







smiley: amplitude