Hello everyone,


We hope you're all ready to welcome these exciting additions to Dungeon of the Endless: Organic Matters (free) and Rescue Team (€1,99), detailed below. Go and have fun, and let us know what you think of the new content as well!



RESCUE TEAM




The prison hulk “Success” has mysteriously crashed. Uncharted part of the galaxy? Unknown planet? When everything goes awry, who you gonna call? The Rescue Team!
Meet Sasha, Zugma and Wes, the funky heroes assigned to the "Success" mission. Failure is obviously not an option.




This new exciting content pack available for €1,99 on Steam adds:


  • 3 new "Rescue Team" heroes
  • 2 new "Hurnas" monsters
  • A new "Field Medic" major module
  • New items



Three New heroes




This team of three heroes was supposed to save everyone who crashed on Auriga… Unfortunately, it looks like they've also crashed in the dungeon! They have very unique skills, so there's no doubt they'll make it to the exit.



  • Sasha Chokyo will tame enemy monsters!
  • Wes Davoun can influence the events in the next room…
  • Zugma Walker is a powerful Crystal... and Dust carrier!




The Hurnas Monsters








They are green, ugly, and deadly dangerous! Be careful…




Field Medic Module




The Field Medic Module decreases the heal cost for all your heroes.




RELEASE NOTES [1.1.0]



[ADDITIONS] Rescue Team


  • Added 3 new Heroes, with a really refreshing gameplay:

    • Wes Davoun, the radio operator:
      • He's a very good operator and one of the best support characters of the game. Thanks to his radio skills he can buff all heroes on the floor.
      • Special Transmission (passive skill): operating a resource module raised to an art form. Depending on which resource module you are operating, it will provide a different buff to all heroes on the floor:
        • When operating a Food module, provides health regeneration to all heroes on the floor.
        • When operating an Industry module, provides attack power to all heroes on the floor.
        • When operating a Science module, provides attack power to all minor modules on the floor.

      • Good Morning Auriga (active skill): movement speed buff for all heroes on the floor. When the whole team has to rock and roll!
      • Urgent Call (active skill): make an urgent phone call to change what will happen in the next room you’ll open, and force a positive event to happen. When you want anything but trouble behind the next door.

    • Zugma Walker, the bulldozer operator:
      • Zugma, driving her bulldozer, is the first übermassivetanky operator!
      • Recycling Beast (active skill): transform every monster killed into a random resource (except Dust). Not everybody can turn roadkill into resources!
      • Steamroller (passive skill): reduces the movement speed penalty when carrying the Crystal. Zugma Walker is a very slow character but when she's carrying the Crystal she becomes one of the fastest characters in the game.
      • Secret Compartment (passive skill): she can keep a part of the Dust from a floor to another. That little place where cops and customs officers never look.

    • Sasha Chokyo, the trainer:
      • With Sasha you gotta grab’em all! Indeed, you can train any monsters of the game! When you’ve got a monster as a pet, it can deal damage to other monsters. Moreover, it can even level up by killing other monsters! Take care of your pet by feeding them Food.
      • Heel! (active skill): tames the most powerful monster in the room. An order even monsters will obey.
      • Table Scraps (passive skill): share a part of your Food when healing Sasha with the tamed monster. One way to keep your pet healthy.
      • Attack Dawg (passive skill): share a part of the hero’s attack power with the trained monster. Your pet is every bit as vicious as you are.

  • Added 2 new Hurnas monsters, from the Endless Legend’s universe:
    • The Assassin: always stalking the weakest hero of your group, it’s an archer that attacks slowly but deals heavy damage. Take care of your operators!
    • The Warden: a crazy spinning zone damage dealer. Don’t keep all your heroes in one place, or lower your head to dodge his club!

  • Added 1 new Major Module, the Field Medic:
    • It reduces healing costs on the floor,
    • It increases heroes and NPC’s defence on the floor.

  • Added 4 new items:
    • Heavy Engine: provides attack power, reduces movement speed and grants the Steamroller passive skill.
    • Secret Pocket: provides defence and gives the Secret Compartment passive skill.
    • Rescue Kit: provides attack power, wit and health regeneration.
    • Training Kit: provides attack power, and gives the ability to operate.



[ADDITIONS] All versions – G2G content


  • Added a new spaceship, the Organic Pod: [G2G]
    • This pod is an intellectual living creature, so take care of her like a member of your crew. Remember, she likes red wine, boiled shrimp with sauce, classical music and pictures of kittens.
    • Gameplay effects:
      • Creatures are faster.
      • Modules can’t be repaired.
      • Powered rooms:
        • Can’t be unpowered,
        • Deal damage to modules and artefacts at every turn,
        • Reduce monsters’ defence by 100%,
        • Provide +0.5 Food per turn.

  • Added a new Hero, Rosetta QV1819: [G2G]
    • Egocentric passive gameplay: attack power and defence bonus per mob in the room, so bring it!
    • Tower of Babble (active skill): within a limited period of time, all monsters with less than 25% health points explode instantly dealing zone damages to all the surrounding monsters. An uninterrupted flow of multi-syllabic words would confuse even the most enraged enemy.

  • Added 3 new monsters, the Vultus: these 3 new monsters are quite insignificant damages dealers, but they are nasty gameplay breakers!
    • Trash: they spread into the dungeon and slow minor modules’ attack speed.
    • Debuffer: slows a hero’s attack and movement speed.
    • Vultu: it has a chance to spawn in a random unpowered room at the beginning of a turn. Kill it before it vanishes at the end of the timer and you’ll be rewarded with a Dust loot. So hurry up! [G2G] 

  • Added 2 new minor modules:
    • Biomass Factory: a minor module that converts dead monsters into Industry.
    • Biomass Cannery: a minor module that converts dead monsters into Food.

  • Added 8 new items from the Endless Legend universe:
    • Executive's Armband: % odds to trouble the targeted monster.
    • Cheater's Armband: % odds to poison the targeted monster.
    • Antigrav Trinket: boosts the movement speed but lowers defence, useful for Crystal carrying.
    • Self-Help Buds: boosts wit, defence and attack power.
    • Shanty Singer: boosts defence of all heroes in the room.
    • Brainwave Bracers: boosts health regeneration depending on number of mobs in the room.
    • Fred's Fixer: adds wit, boosts repair speed.
    • Drug-o-matic: boosts health regeneration and defence.

  • Added controller support
  • Added a new ending sequence: finish the game to actually watch it!




FIXES


  • Fixed several desynchronisation issues: the multiplayer mode should now be more stable
  • Fixed a bug that occurred upon finding a new item: the inventory now properly opens if you click on the notification
  • Fixed an issue with the visual effects on monsters or heroes, which are now hidden when the room is affected by the EMP event
  • The Keeper can now attack unrecruited heroes
  • The game is now paused when opening the Album by clicking on a notification
  • Fixed the tactical map main background animation
  • Fixed an issue with the item “Time of Sands” which was duplicated in some situations after loading a multiplayer save
  • Removed the merchant’s health regeneration
  • Player names are now visible during a multiplayer game
  • All impact VFXs are now displayed both on the client and server side during a multiplayer game
  • The Crystal is now displayed on the tactical view while it’s carried by a hero
  • The option menu can now be closed using the Escape key
  • Fixed several animations on heroes and monsters
  • Fixed an issue with DX9 and the lighting system that turned rooms very dark despite powering them




Have fun!