Dungeon of the ENDLESS™ is a Rogue-Like Dungeon-Defense hybrid game, in which your team of heroes must protect the generator of their crashed ship while finding their way out!
I would like to suggest the following hero ability:
Echo Flash
The room the hero currently occupies is considered occupied until the next door has been opened. Cooldown: 4 turns
This is another strategic ability suggestion that is not focused on combat. In this case the ability allows the player to put a measure of protection on a particular room, say an artifact, by preventing mob spawns in that room.
trashcondor
Newcomer
trashcondor
Newcomer
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