Dungeon of the ENDLESS™ is a Rogue-Like Dungeon-Defense hybrid game, in which your team of heroes must protect the generator of their crashed ship while finding their way out!
Why do the explosive weapons have both an attack power and a zone attack power?
What is the distance of a unit of zone damage radius? I think the best way to represent this is with the room grid distance on the tactical map (as in, the crystal room is a 2x2 room). So... how many zone damage radius units is one room square?
It does for me. I've avoided the weapons for... well. lazyness in the end. the other weapons work just fine after all. but now I'd like to experiment a but....
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