Dungeon of the ENDLESS™ is a Rogue-Like Dungeon-Defense hybrid game, in which your team of heroes must protect the generator of their crashed ship while finding their way out!
So attack power of 50, defense of 20 = 50 * (1 - (20 / 120)) or 41.6666
interesting, that would explain why defense boosts seem less effective than attack power boosts. defense has diminishing returns and attack power doesn't.
Sahuagin wrote: interesting, that would explain why defense boosts seem less effective than attack power boosts. defense has diminishing returns and attack power doesn't.
Actually, even though the damage reduction has diminishing returns, the effective health of your characters will still increase by 1% for every defense you have (as long as that guy is right). Therefore, defense doesn't have diminishing returns because each point increases the unit's effective health by 1% of its current actual health whether the unit has 10 defense or 1000.
The defense modules give way larger boosts than the attack ones so I love them, but that doesn't mean they are necessarily better because your attack is typically higher than your defense and killing the enemies faster means you take less damage.
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