Dungeon of the ENDLESS™ is a Rogue-Like Dungeon-Defense hybrid game, in which your team of heroes must protect the generator of their crashed ship while finding their way out!
I started my game with random heroes and got that smart dog Ayairi! She has Pilfer skill which says we get extra Dust. But I wonder if she needs exploring the room herself or that extra Dust is added automatically after any Hero clears the room with Dust?
Lynx_gnt, are you sure? it doesnt make any sense. Sometimes there are rooms with no monsters, but with dust. I think a saw popup like +1 dust. This dog finds some dust in corners, thats how all dogs do! So i think Tracc is right.
Chaotic_Evil wrote: Lynx_gnt, are you sure? it doesnt make any sense. Sometimes there are rooms with no monsters, but with dust. I think a saw popup like +1 dust. This dog finds some dust in corners, thats how all dogs do! So i think Tracc is right.
lynx is indeed 999% right. those +1 dusts on the floor were dropped by monsters either killed by turrets or your hero
TheCrazyCat wrote: lynx is indeed 999% right. those +1 dusts on the floor were dropped by monsters either killed by turrets or your hero
I think I was wrong before. The +1 Dust comes from killed monsters. But you only get it one you walk trough the rooms where the monster died. This makes more sense. Will someone with the pickpocket skill have a higher chance of finding dust in rooms where monsters were killed the previous rounds?
tracc wrote: I think I was wrong before. The +1 Dust comes from killed monsters. But you only get it one you walk trough the rooms where the monster died. This makes more sense. Will someone with the pickpocket skill have a higher chance of finding dust in rooms where monsters were killed the previous rounds?
Each monster has its own "Dust loot probability", the chance, that after death this monster will drop 1 (from 20 to 100%). It seems, that Pickpocket just adds 12/18/25% to it. So, hero with this skill will "generate" more Dust by killing more monsters.
Mysterarts wrote: Pickpocket increases the probability that the monster targeted by the hero who has the skill, drops a Dust unit when it dies.
Is it possible to make changes in Dust drop formula, that if i kill a monster, with a total chance to loot exceed 100% (elite Bulldozer 100% + Pickpocket lvl3 25%), game could give me 2 ?
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