Dungeon of the ENDLESS™ is a Rogue-Like Dungeon-Defense hybrid game, in which your team of heroes must protect the generator of their crashed ship while finding their way out!
1) (OpenedDoorScore x 10 + ActionOpenedDoorScore x 15 + GatheredFISScore + KilledMobScore + LootedDustScore x -1 + LostHeroScore x -100 + LeftOverFISScore x 3) x ScoreModifier
(ActionOpenedDoorScore: door opened before the end of the previous event, PodScoreModifier: Pod score modifier and difficulty score modifier, see Public\Simulation\SimulationDescriptors_Dungeon.xml)
2) LootedDustScore is related to lost Dust when the Crystal is hit
3-4) We decided to count the gathered FIS rather than spent FIS
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