Dungeon of the ENDLESS™ is a Rogue-Like Dungeon-Defense hybrid game, in which your team of heroes must protect the generator of their crashed ship while finding their way out!
I see the balancing between guards and inmates is a planned feature, but it's something I could get excited about. Really expanding on the characters' psyches, possibly a "Trust" mechanic. Guards would have a higher initial trust of other guards, same with inmates. If trust is positive, the characters in the same room would receive a teamwork buff (defense, cooldown reduction, etc., buff could depend on relationship). Negative trust would provide a debuff if fighting in same room.
Trust would be increased for each enemy killed while fighting with other characters, and trust would gradually decline if not fighting together. Keeping one character isolated from the rest of the party would make the others suspicious of him while he likewise begins to distrust them, and trying to build the trust of a guard and inmate would mean they would have to fight together and overcome a debuff to do so. That, my friends, is beautiful, delicious FLAVOR.
Starshayd
Newcomer
Starshayd
Newcomer
100g2g ptsReport comment
Why do you report Starshayd?
Are you sure you want to block Starshayd ?
BlockCancelAre you sure you want to unblock Starshayd ?
UnblockCancelVIPDigitalhawk96
Mirror
継続は力なり。 (Keizoku wa chikara nari) Perseverance is power.
VIPDigitalhawk96
Mirror
32 800g2g ptsReport comment
Why do you report Digitalhawk96?
Are you sure you want to block Digitalhawk96 ?
BlockCancelAre you sure you want to unblock Digitalhawk96 ?
UnblockCancelAnosogos
Newcomer
Anosogos
Newcomer
29 300g2g ptsReport comment
Why do you report Anosogos?
Are you sure you want to block Anosogos ?
BlockCancelAre you sure you want to unblock Anosogos ?
UnblockCancel