Dungeon of the ENDLESS™ is a Rogue-Like Dungeon-Defense hybrid game, in which your team of heroes must protect the generator of their crashed ship while finding their way out!
What do you think about adding hacking to the game?(For example to crack different terminals and as a result get some technology resources or other helpful things)
Or perhaps certain rooms have modules that can be "hacked" for certain rewards at the risk of shutting the room down completely or some other punishment. Maybe chances at completing a hack depend on wit or some other skill?
This could be cool. I like what owLY said. I think creating a new random encounter with machine terminals is interesting. Hacking chance of success could depend upon Wit level. Perhaps failure initiates a wave of monsters like opening another door would? Success could open a door in the room that reveals a random treasure of some kind. Perhaps a new character, or a treasure chest, or maybe it unlocks a new technology that would otherwise be discovered via Science and a Artifact. I like it!
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