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11 years ago
Apr 2, 2014, 7:25:09 PM
What do you think about adding hacking to the game?(For example to crack different terminals and as a result get some technology resources or other helpful things)
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11 years ago
Apr 29, 2014, 12:23:36 AM
Or perhaps certain rooms have modules that can be "hacked" for certain rewards at the risk of shutting the room down completely or some other punishment. Maybe chances at completing a hack depend on wit or some other skill?
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11 years ago
May 6, 2014, 7:06:08 AM
This could be cool. I like what owLY said. I think creating a new random encounter with machine terminals is interesting. Hacking chance of success could depend upon Wit level. Perhaps failure initiates a wave of monsters like opening another door would? Success could open a door in the room that reveals a random treasure of some kind. Perhaps a new character, or a treasure chest, or maybe it unlocks a new technology that would otherwise be discovered via Science and a Artifact. I like it!
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