TacticalPteridactyl NewcomerTacticalPteridactylNewcomer100g2g pts 10 years ago Jun 13, 2014, 8:02:05 PM Proposed mechanics: Rather than mindless pressing forward, a mob could retreat when wounded. Heroes prioritize mobs which are still pressing the attack Enemies which retreat 2 rooms from a lit room or hero vanish, and join the next mob wave As applied to all mobs, the mechanic would require much more hero-intensive play Alternatively, the property can be added to a few specific mobs. The result: waves balloon more dramatically as a dungeon level progresses
TacticalPteridactyl
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TacticalPteridactyl
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