Logo Platform
logo amplifiers simplified

Operate ability lost immediately

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10 years ago
Jun 26, 2014, 8:34:26 AM
Hi guys.



Having a 1 turn minimum in room I understand for the operators to operate major modules, but it is a slight annoyance when I accidently have them selected at round end due to a hero dying/brain spasm etc and move them out of the room by accident.



Proposed Solution:

Perhaps give a warning message at round end saying I'll have to spend a whole extra turn just to get the modules operating again.



Hope I made that clear enough. I have problems describing complex problems.



Cheers,



Dodo.
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10 years ago
Jun 26, 2014, 10:46:07 AM
I have had several of these brain spasms, but I think that warning the player would make it too easy. It is part of the game's grand strategy. It could even be confusing, ' why this game does not allow me to move my character? stop so many messages!'.
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10 years ago
Jun 26, 2014, 11:00:53 AM
Good point.

This is why I don't design games, only suggest things.
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