Dungeon of the ENDLESS™ is a Rogue-Like Dungeon-Defense hybrid game, in which your team of heroes must protect the generator of their crashed ship while finding their way out!
Currently the only way to make it work as in single player is to give all the science to one player, who'll get to do all the research and all the building. But then, if he leaves or gets disconnected, the entire team is screwed, since they'll have nothing researched at all.
So, sharing the research progress would help deal with the leavers and disconnections, as well as fix this flaw in gameplay (cause ye, one guy gets to do everything while the others just walk around, it is kind of a flaw)
I support this decision. It's really frustrating when a player gets kicked in game and we'd have to remake. Maybe when a player quits/disconnected, the resources should be passed to the host? So that way no resources would be lost. Just a thought.
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