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How do you deal with the big kaboom monsters?

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7 years ago
May 7, 2018, 3:05:59 PM

Okay, so around floor nine or 10, you start getting these big squish and squash monsters that go kaboom.

They go kaboom before you can kill them. How do you deal with them?


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7 years ago
May 9, 2018, 8:26:58 AM

Kill them even faster ;)

Upgraded Neurostun minor modules will prevent them from reaching the center of the room as fast, so will buy you time. Then set up turrets that prioritse special monstes.

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7 years ago
May 9, 2018, 7:46:07 PM

So the next question is, do we have a list of the turrets by what they prioritize?

(For that matter, how about a list of the monsters by what they prioritize?)


(Having only played two games so far, neither one succeeding, I am nowhere near qualified to add anything to the wiki).

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7 years ago
May 9, 2018, 10:03:07 PM

Monsters are listed on the wiki by type:

http://dungeon-of-the-endless.wikia.com/wiki/Monsters

I stopped updating that list at some point due to work and because I was disappointed with the Game2Gether vote that added the Vultu. The people who added them to the game can add them to the wiki. So that list is out of date and missing some entries.


For module targeting priority check this section of the wiki:

http://dungeon-of-the-endless.wikia.com/wiki/Blueprints

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