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A couple of crashes in multiplayer, logs added.

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10 years ago
Feb 1, 2015, 11:33:04 PM
Not much desync at least since the long awaited patch, but the game crashes, mostly at loading, or at elevator after exiting level. Server sees white screen, while client sees elevator as normally, but has the "crystal being attacked" flashing and hearing sounds as if client still would be on map (client clicked crystal exit with team, since client carried it), although the team exited in time. The problems usually occur when there are monsters around the exit area.



Crash logs attached, please follow up on them.

Dungeon of the Endless.zip
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