Dungeon of the ENDLESS™ is a Rogue-Like Dungeon-Defense hybrid game, in which your team of heroes must protect the generator of their crashed ship while finding their way out!
I cant seem to find a way to trade my items with a team mate in multiplayer unless we fnd a merchant, and then some1 sells their item(s) to said merchant so that the other player can buy it back. It is a really way to trade because we have to blow resources to trade. If trading is not an actually mechanic I HIGHLY suggest that trading be updated in.
MacDante wrote: You can find shop in floor. then one player sell item and you can buy this item.
This is a really bad way to trade. Not only is it going to limit players to trading whenever they find a merchant but its going to cost players resources (sometimes a lot) to trade. Example: I had a gun a friend wanted, it took us two floors to find a merchant, I was able to sell the gun for 15 Ind, it cost him 30 Ind to buy it giving us a net lost of 15 Ind, industry we desperately needed to. Perhaps trading can work along the lines of a player right clicking on another to initiate trade. Or a simply have all items that are in the Inventory section of the inventory screen be shareable and the backpack be personal. Oddly enough sometimes when my friend bought something from a merchant I could see it in the inventory screen before he equipped it.
If you click on your current amount of FIS, you will get a drop down box with each of your teammates name, and a several buttons to pass them food in increments of 1 or 5.
SOLUTION: Actually, it works now. When the object is in the backpack (not on your hero), click on it once (as if you were going to equip it on your hero), and then click in the Inventory section. All your multiplayer partners can share objects in this Inventory secton so you can pass the objects with other players without going through the merchant.
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