Dungeon of the ENDLESS™ is a Rogue-Like Dungeon-Defense hybrid game, in which your team of heroes must protect the generator of their crashed ship while finding their way out!
The problem I been having lately is I can never find a game where we get past to finishing the game w/o encountering a problem(e.g steam server going down, d/c, etc) that we cannot predict and just press save and quit, I mean Problem about the save and quit function is when you play like a random multiplayer game it's counter-intuitive, no one knows each other and some would be unwilling to friend you to continue the game, once the game is stopped its probably best to say its gone forever. IMO, the game is better off having a choice of having a shorter campaign to atleast give people a sense of "finishing a playthrough"(like 6-8 floors instead of 12) It sort of gets annoying to get smacked in the face at like floors 11-12 from a dc/or sudden steam server going down every now and then. I mean just putting this idea up for consideration, there is no harm in this being a choice for players to having.
True, but that would skew the value of the victories statistic. If it's a different difficulty entirely that doesn't count towards that, then it seems like a good idea
TheCrazyCat
Newcomer
TheCrazyCat
Newcomer
15 100g2g ptsReport comment
Why do you report TheCrazyCat?
Are you sure you want to block TheCrazyCat ?
BlockCancelAre you sure you want to unblock TheCrazyCat ?
UnblockCancelPeterLG
Old Survivor
~
PeterLG
Old Survivor
18 900g2g ptsReport comment
Why do you report PeterLG?
Are you sure you want to block PeterLG ?
BlockCancelAre you sure you want to unblock PeterLG ?
UnblockCancel