When hosting there is no issue but when I join a friends lobby in order for the actual progression of friends to happen there is a slight delay while ingame, that while minor is very noticeable, melee a turret or barrel to open it, it happens after the melee has completed. Shoot an enemy with a shotgun or anything, they take damage after the shot has 'hit' them. It makes dodging ranged enemies a hassle as they will attack and I will get hit even though it looks like I dodged it.


Here are links to highlights showcasing the delay, it is SMALL but very noticeable, well at least to me.

Delay in hitting turrets for upgrading

https://www.twitch.tv/videos/1956849694

Delay in damage

https://www.twitch.tv/videos/1956849695