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Suggestion: AI Partner Map Commanding

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22 days ago
Dec 28, 2024, 9:09:29 PM

A bit of preface you can skip if you like; I'm a new player, and loving the game, I think it could use a little love, but I'm plenty happy with it. (Will elaborate on my thoughts on the mixed reception in another thread)
I have one thing I wish I could do in the game, which, would probably be enjoyed by fans of Dungeon of the Endless, but, would contextually be closer to Pikmin 3 in execution.
The ability to tell AI partners in Solo mode to move to a room while in the map screen without needing to switch to them. Perhaps with a light shift in control scheme while the Map is open, such as D-Pad/Not-Aiming Mouse to select a room, and using the command wheel to select a teammate to send to the selected room. This would make Solo Play's handling of multiple characters allow for more flexible strategizing, while maintaining the strengths of the game.

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12 days ago
Jan 7, 2025, 11:26:31 AM

AmbrosiaEgg wrote:

A bit of preface you can skip if you like; I'm a new player, and loving the game, I think it could use a little love, but I'm plenty happy with it. (Will elaborate on my thoughts on the mixed reception in another thread)
I have one thing I wish I could do in the game, which, would probably be enjoyed by fans of Dungeon of the Endless, but, would contextually be closer to Pikmin 3 in execution.
The ability to tell AI partners in Solo mode to move to a room while in the map screen without needing to switch to them. Perhaps with a light shift in control scheme while the Map is open, such as D-Pad/Not-Aiming Mouse to select a room, and using the command wheel to select a teammate to send to the selected room. This would make Solo Play's handling of multiple characters allow for more flexible strategizing, while maintaining the strengths of the game.

Thanks for the suggestion!

I do think it could be nice, but would be a bit more challenging for the console players (to trying to do that in the middle of the action).

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