The class system as of now feels limited. You either go heavy weapon hero and do damage or go light weapon hero and support the heavy weapon hero. I propose that you just expand how many chips you can install on each hero and what the chips can do. For instance a chip that changes the passive ability of Fassie so that instead of whit per monster, its attack damage. Or even better yet make a chip that allows him to equip heavy weapons. This would allow for more variation in gameplay for each hero. I basically want Warhammer: Vermintide 2 class system for each hero.