Context: playing on version 1.1.10087.0. Platform is Steam. OS is Windows

Multiplayer game, private with 2 players. I joined, but obviously host experiences the same issues.


Description: After opening a door (first door after Miner Bot locked a door and TPed us to the new room), the door opening animation plays, but an invisible wall is still more or less on the wall position. Saving/Reloading doesn't solve the issue, and it happens every time.


Monsters stay out of range, sometimes near a wall, sometimes at the center of the room. It is still possible to hit and kill them, but they don't attack (so it's impossible to die from them).

Killing most and waiting for a while will trigger a wave reinforcement, so I guess the rest of the game still works.


Tried pushing each other out of bounds, but we couldn't manage to move more than a few additional centimeters.


Save files: Steam_0x01100001040c6195_01.ctr

Diagnostic files: Diagnostics - 2023'10'20 @2227'33''311.zip