This is a polite suggestion to the Endless Dungeon team coming from me, a PlayStation player of the game.
I think it would go a long way to smoothing over goodwill if some sort of compensation or free skin pack was released to players AFTER the console version is in a stable place. (No point doing it right now; everyone's still enraged about the game not working.)
Sort of a way of saying, "Hey thanks for supporting us early in the release of the game. We know it was fundamentally broken. We appreciate you all sticking through it with us as we figured things out."
I've been a big fan and player/supporter of the previous Endless projects, but the general sentiment right now from other players I convinced to play Endless Dungeon on release is NOT good.
It does sound like the team is of course hard at work on fixing and deploying patches to solve the many bugs and crashes.
Figured I'd throw this out as a suggestion on the off chance it could filter up the chain to the team.
And an option for performance mode back to 60fps. Simply not playing this game until it is. I paid for the game because it was 60fps, then got 30 only on ps5. Why is ps4 60 and ps5 30? It makes no sense. Its an absolute downgrade on ps5. Could not care less about shinier graphics. I would go watch a pixar movie if I wanted shiny graphics. Just need that 60 in a game like this.
I’ve also stopped playing due to the introduced 30fps on PS5 and other bugs, it wasn’t a particularly cheap game for its genre and I’m a bit disappointed we’re having to be testers for it. I don’t need compensation, but I do want the game promoted/advertised as there is a really good game there.
After this and Humankind on console it will take a lot to convince me to buy the next purchase anywhere near close to release.
My friends and I have also stopped playing on Xbox Series X. Is there any update on when we can expect that all of the co-op progression and bug fixes make it to the console?
My friends and I have also stopped playing on Xbox Series X. Is there any update on when we can expect that all of the co-op progression and bug fixes make it to the console?
We deployed the co-op last week in Xbox. The team is working on the "on the rocks" update to be deployed in consoles as well.
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