Hey everyone,
We’ve got a nice surprise for you today: A playable beta for the upcoming Humankind update, Achilles.
Since the release of the game, we’ve received a lot of feedback about War Support, War Score, and surrender, and with this update we want to address some of the big frustrations. We want to avoid players feeling surprised by a warm ending with little warning, and create a clearer connection between demands, occupied territory, and available surrender terms. To achieve this, we made the following changes:
All surrender proposals can be refused now, even if you are at 0 war support
Both parties reaching 0 War Support no longer forces White Peace
While at 0 War Support, empires take a Stability penalty scaling with era and number of turns spent without War Support
While their enemy is ready to surrender (at 0 War Support), empires will take a penalty to their own War Support
Centralized Power unlocks an empire bonus that reduces the impact of lost and destroyed units on war support, so wars can last longer.
War Score now only depends on demands and occupied territory, not War Support
You can now always declare surprise wars
(Together We Rule) The Placate action is now forbidden during war
Several new historical personas, like Alexander the Great, Napoleon, or Sun Tzu
With these changes, you can keep fighting even if your enemy or your own people are ready to give up. You may have to deal with a few rebels if you push things too far, though.
If you want to see these changes in action, you can already try the beta for this patch through the update_preview branch on Steam.
Just go to the properties of the game, open the betas tab, and select the right branch.