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Game Breaking: Siege Bug after Last patch!

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8 years ago
Nov 20, 2016, 7:03:48 PM

Hey everyone,


as stated in the title there is a game breaking bug involving sieging.

Basicly even before the fortification is down to zero everyone inside and on the city squares takes damage immediately.


Example:

My friend sieged my city with 800 fortification and i had 3 stacks of 180 hp haunts in there as well as 2 guardians. His units dealt about 190 fortification damage/round. so i quite comfortable sit back and start producing some more units stalling him.

Next round my city is empty, everyone dead but the guardians who were wounded.


This is quite game breaking as you all can immagine, some guys also started talking about it on the Steam forums, so it shouldnt be just me and my friend. Link here: https://steamcommunity.com/app/289130/discussions/0/208684375420567771/


If this could be hotfixxed i'd be unimagineably happy.


(Thank you Devs for this masterpiece of a game and good patch tho. I love you guys)


If i missed something crucial/if this is indeed intended please clarify the mechanics for me, it was never like this before and the description of fortification doesnt match whats going on.


Thanks for reading, appreciate Feedback.


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8 years ago
Nov 21, 2016, 2:34:43 AM

Confirmed.   I just rolled through a whole bunch of AI in record time on Serious because of this - the garrisons just vanished into smoke.  


Sigh.   I had hopes for this patch but it looks like I'll be waiting until the next one to resume my Endless Legending. 


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8 years ago
Nov 24, 2016, 9:55:10 PM

Hot fixed in 1.5.7 update. luv this company. keep polishing away guys. the work you devs have put in is amazing and the bugs will get fixed as fast as they can be. 

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