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traits bug

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6 years ago
Feb 3, 2019, 4:26:29 AM

trait bug

"siege engineering" and "strength of the vaule" are in the same place in the technology tree, and when you use custom factions to select the two technologies, the research icons will overlap.

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6 years ago
Feb 3, 2019, 4:32:51 AM

https://www.games2gether.com/endless-legend/forums/115-bug-reports/threads/33063-custom-faction-bug-ver-1-7-2?page=1#post-278788

Another bug was found, but no one answered.

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6 years ago
Feb 3, 2019, 11:46:04 AM

The same thing happens between “deep generator” and “shipyard”. the research icons will overlap.

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6 years ago
Feb 4, 2019, 9:20:14 AM

Also custom Mykara with Endless Excavation does not receive the bonus Influence from fungalised ruins.

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6 years ago
Feb 5, 2019, 3:56:28 PM

It's not just the influence. There are no science or influence gains from Endless Excavation on fungal blooms.


Oh I play on PC through Steam if that matters. ::)

Updated 6 years ago.
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6 years ago
Feb 8, 2019, 10:53:41 AM

Fungal Bloms not working with Endless Excavation is by design. The problems with custom techs overlapping are definitely bugs, though. Thank you for the report.

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6 years ago
Feb 8, 2019, 6:01:22 PM

Could you please specify the traits working with Fungal Blooms? Would traits like Landscaping take effect, or do the Fungal Blooms only use the very basic FIDS? Please also change the Display in that case, since it displays me the boni of Endless Excavation/Fascination when I hover over the fungal'ed ruins.

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6 years ago
Feb 9, 2019, 4:48:04 PM
atord wrote:

Could you please specify the traits working with Fungal Blooms? Would traits like Landscaping take effect, or do the Fungal Blooms only use the very basic FIDS? Please also change the Display in that case, since it displays me the boni of Endless Excavation/Fascination when I hover over the fungal'ed ruins.

From the interactions I've seen so far, no traits work on Fungal Blooms, you only get the base FIDSI.

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6 years ago
Feb 18, 2019, 12:02:09 AM
KnsCtyShufl wrote:
atord wrote:

Could you please specify the traits working with Fungal Blooms? Would traits like Landscaping take effect, or do the Fungal Blooms only use the very basic FIDS? Please also change the Display in that case, since it displays me the boni of Endless Excavation/Fascination when I hover over the fungal'ed ruins.

From the interactions I've seen so far, no traits work on Fungal Blooms, you only get the base FIDSI.

I wish that they could make a tool tip for showing if this works or not. *ONLY WORKS WITH CITIES, NOT FUNGAL BLOOMS*

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