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Multiples precise questions about gameplay Endless Legend

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9 years ago
May 24, 2016, 12:01:58 PM
Hi everyone, i have a lots of advanced questions to asks, thanks in advance for yours answers:

1) If i build an extractor or a surveillance tower and then, i build a city quarter on this, do i lost the ressource/Tower?

2) How the approvals malus counts the city expansion? For example, i build two Settlers and send them to have 2 cities: i got -20 approvals for all the game? In a limited time? What happens in this last one if i build again a new city, does this reset the counts?

3)Reinforcement:
a) What happens exactly if i ahve a hero who got the ability : add one position renforcement. In a fight, it means i have 3 units (two basiquely and one by this ability) per turn which appear?
b) Reinforcements Units pop always in behind my armies. One times, i put my archer in this extreme position in Deployment phase and it block reinforcement. Which position i have to not put unities to block reinforcement
c) if i got two heroes in a battle who haves armies bonus, does these bonus are cumules? for all my armies? What happens if it is the same bonus like attack bonus, does it counts twice?

4) I am doing a game which i am in war against necrophages, how do i protect my armies against the poison?

5) In diplomacy, if i propose a trade or a technology agreement, did the IA partner got the bonus?

I need just a confirmation about this next question:

6) Equipement heores: if i got one hero with the ability attack bonus lvl 2 and i gives him an equipment whith the ability attack bonus lvl 2, it doesn't stack?
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9 years ago
May 25, 2016, 4:36:16 PM
Hey there :)



1) No, the extractor is still here and working, so you keep your resources.



2) The malus counts for all the Empire cities. You can change the approval with bonuses and improvement buildings.



3a) If your hero has the Reinforcement ability, it adds one position reinforcement. It means that instead of two units, three units will appear per turn (depending on how many units you have in your reinforcement army and if the tiles -where they are supposed to spawn- are empties)



3b) The spawn-tiles of the reinforcement units are represented with a flag. That way you can anticipate where they will appear. But these tiles need to be empties in order to pop new units.



3c) The bonus of the hero only counts for the units of his army. So if you have two heroes, it won’t be cumulated.

For example: The bonus of hero1 will only impact army1 and not army2.



4) You can be immune for the poison with an hyperium accessory.

By the way, Sisters of Mercy are also immune to this disease. ;) And of course, the necrophage units can’t be damage with poison.



5) Yes, the AI also get bonuses with trade and technology agreements.



6) No, it doesn’t stack! ;)



I hope it helps,

Cheers~!
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9 years ago
May 25, 2016, 4:53:08 PM
MelanieJ wrote:
3c) The bonus of the hero only counts for the units of his army. So if you have two heroes, it won’t be cumulated.

For example: The bonus of hero1 will only impact army1 and not army2.




So if you have 2nd heroless stack as reinforcement for first line of troops, they will not get bonus from the current main army hero.



And if 2nd army has hero, its units that come to reinforcement will get bonus from the 2nd hero, after he arrives to the battle (and not before).



Is that correct?
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9 years ago
May 26, 2016, 1:29:57 PM
Yep, so I did a quick test on my side:



- Battle without renforcement :

Hero1 bonusses impact only army1. Same for hero2 with army2. So far so good. :)



- Battle with renforcement (hero2/army2)

Hero1 bonusses impact army1. Hero2 bonusses impact army2 EVEN IF the units of the army appeared before hero2 (renforcement).



Hope it helps!
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