InvalidOperationException: Invalid game guid.

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BattleEncounter.GetContenderEnemyEmpire (.BattleContender contender)

BattleEncounter.FilterDeploymentPosition (.BattleContender battleContender, .DeploymentArea deploymentArea, .BattleZone battleZone)

BattleEncounter.Deploy (.BattleContender battleContender, Boolean unitsAreReinforcement)

BattleEncounter.Join (.BattleContender& battleContender, Boolean joinAsReinforcement)

BattleEncounter.Join (GameEntityGUID contenderGUID, Byte group, Boolean isReinforcement, Int32 reinforcementRanking, .BattleContender& battleContender)

GameServer.JoinEncounterPreprocessor (.OrderJoinEncounter order)

System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)

Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.

System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)

System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters)

Amplitude.Unity.Game.Orders.OrderProcessorInfo.Preprocess (Amplitude.Unity.Game.Orders.Order order)

GameServer.ProcessOrders ()

GameInterface.UpdateMessageBoxAndProcessOrders ()

GameInterface.Update ()

GameServer.Update ()

Session.Update ()

Amplitude.Unity.Session.SessionManager.LateUpdate ()



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Version: 0.6.1 S3 BETA (64-bit)

OS: Windows 8.1 Pro (1920x1080 60Hz Screen)

Processor: AMD Phenom II X4 965 Processor (3.4 GHz)

Memory: 12.0 GB

Video Card: GeForce GTX 470 (Driver Version 337.88)

output_log.txt

Diagnostics File Link (~15MB)

Errors seem to occur at the following timestamps (after a cursory scroll-through):

02:40:10:145

02:45:06:049

02:45:41:260

02:45:41:261



This error occurred right before I received a diplomatic message from a neighboring empire saying how they are glad I have been so peaceful. For some reason no error is showing up in the diagnostic file; it occurred in the last few minutes before I shut down the game.