InvalidOperationException: Invalid game guid.

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BattleEncounter.GetContenderEnemyEmpire (.BattleContender contender)

BattleEncounter.FilterDeploymentPosition (.BattleContender battleContender, .DeploymentArea deploymentArea, .BattleZone battleZone)

BattleEncounter.Deploy (.BattleContender battleContender, Boolean unitsAreReinforcement)

BattleEncounter.Join (.BattleContender& battleContender, Boolean joinAsReinforcement)

BattleEncounter.Join (GameEntityGUID contenderGUID, Byte group, Boolean isReinforcement, Int32 reinforcementRanking, .BattleContender& battleContender)

GameServer.JoinEncounterPreprocessor (.OrderJoinEncounter order)

System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)

Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.

System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)

System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters)

Amplitude.Unity.Game.Orders.OrderProcessorInfo.Preprocess (Amplitude.Unity.Game.Orders.Order order)

GameServer.ProcessOrders ()

GameInterface.UpdateMessageBoxAndProcessOrders ()

GameInterface.Update ()

GameServer.Update ()

Session.Update ()

Amplitude.Unity.Session.SessionManager.LateUpdate ()



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V0.6.1 S3 BETA (64-bit)





Here are an autosave for the turn before and the autosave from the same turn as the message:



https://www.mediafire.com/folder/262kpihcstttk/Begin_of_turn