Issue: In a multiplayer game (which has been saved, and reloaded multiple times now) when entering the lobby I as the connecting player do not see the host (attached screenshots show both my view and the host's view). If I click "ready" the host can still start the game, but this leads to a crash. (see screenshot). We have reproduced this multiple times with the host inviting me to the game and I cannot see him as in the lobby or ready. Unfortunately there were no auto-saves back-ups available as other single player games were played between when we had last saved and we discovered this issue, so we can't include un-bugged versions of the same save.





Specs - I'm running Mac OS X 10.9.4 (64-bit) with 2.3 GHz Intel Core i7 processor and 16GB memory;

The host is running Window 7 (64-bit) with Processor: AMD A10-5700 APU whit Radeon(tm) HD Graphics 3.40 GHz and 12.0 GB memory

Version - I'm running v.0.7.4 S3 BETA (32-bit); the host is running 0.7.4 S3 Beta (64 bit)

Game save - attached

Output_log.txt - attached

Diagnostics.html - attached

Screenshots - attached

Multiplayer - Attached (I think)



I think I got all the attachments right, but since I was not the host I'm relying on him to give me the info, because he's too busy to make the bug report. Please let me know if anything vital is missing, I tried to be as through as possible as I'm really enjoying this game.Endless Legend Bug.zip