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Can't launch game in 64-bit

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4 years ago
May 9, 2021, 5:07:28 AM
  • Issue - Can't launch game using default 64-bit, only works in 32-bit
  • Platform - Windows 10
    • Version    10.0.19042 Build 19042
  • Specs - 
    • 2 x 2560 x 1440 (144hz) monitors - DP
    • EVGA RTX 3080
    • intel i5 11600k
    • 2tb m.2 ssd
    • 16 GB 3200MHz RAM
  • Version - Latest, can't load menu to check
  • Output_log.txt + Diagnostics.html 
  • Registry.xml - I've tried with deleting the registry.xml and getting default, contents are currently:
    • <?xml version="1.0" encoding="utf-8"?>

      <Registry xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">

        <Settings>

          <AutoSave>

            <MaximumNumberOfAutoSaveFiles>4</MaximumNumberOfAutoSaveFiles>

          </AutoSave>

          <Diagnostics>

            <MaximumNumberOfDiagnosticsFiles>4</MaximumNumberOfDiagnosticsFiles>

          </Diagnostics>

          <Steam>

            <CloudRemoteStorage>False</CloudRemoteStorage>

          </Steam>

          <Video>

            <Fullscreen>False</Fullscreen>

            <HighDefinitionUI>False</HighDefinitionUI>

            <Palette>FactionColors</Palette>

            <Resolution>1280x720</Resolution>

          </Video>

        </Settings>

        <Preferences>

          <Lobby>

            <Faction>MadFairies</Faction>

          </Lobby>

        </Preferences>

        <Legal>

          <RunOnce>

            <AlphaDisclaimerAcknowledged>False</AlphaDisclaimerAcknowledged>

          </RunOnce>

        </Legal>

        <Miscellaneous>

          <UnitBodyInspectorWindow>

            <ShaderProperties>_MainTex:Diffuse texture,_BumpMap:Normal map,_SpecMap:Gloss color map,_IlluminMap:[Self] Illumination map,_FactionMaskMap:Faction mask map,_FireMaskMap,_FireGrandiantMap,_WaterTex</ShaderProperties>

          </UnitBodyInspectorWindow>

        </Miscellaneous>

      </Registry>

I have tried: 
  1. changing resolution at startup 
  2. Latest GPU drivers
  3. Update Mobo BIOS
  4. Update Windows
  5. Uninstalled and reinstalled the game from Steam
  6. Latest .NET Framework
  7. Tried running in administrator mode
  8. Tried forcing DX11
  9. Only running with 1 monitor attached
  10. Disabling precision x1
  11. Disabling Nvidia in-game overlay
  12. Disabling all mods
  13. Running in 32-bit mode and making sure all settings work
  14. Deleting all cloud content
  15. Starting windowed
  16. Launching in compatibility mode
  17. Probably more...
Edit: Endless Space 2 also fails to get to the menu screen

Please help,

Weapuh
Updated 4 years ago.
0Send private message
4 years ago
May 9, 2021, 7:13:28 AM

No real clue about your issue on my end. But as long as you tried a lot fixes, perhaps to download and (re-) install Mono net.framework is worth a shot.


Mono


Edit: You also could try to download and install K-Lite mega codeq pack.

Updated 4 years ago.
0Send private message
4 years ago
May 9, 2021, 3:29:37 PM

Thanks, I was looking into Mono framework based on the errors in output_log, but, much of it looked MacOS related, So I appreciate the link, thank you!

0Send private message
4 years ago
May 9, 2021, 3:41:10 PM

I'm not sure if this is related but after installing Mono, k-lite, etc, it still wouldn't launch.
BUT, after a reboot, Steam wouldn't let me launch the game without first downloading a 750MB Steamworks Common Redistributables update and it started working!


Thanks for your help!

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