I tried to start the game with all the settings set to default and got this error message everytime the game trys to generate the map.





WorldGeneratorProcessException: The world generation process has encountered an error: [WorldGenerator][Exception] The world generator has encountered an exception: [InnerException] System.IO.FileNotFoundException: Could not load file or assembly 'System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. The system cannot find the file specified.



File name: 'System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'



at Amplitude.WorldGenerator.World.WorldGeneratorContext..ctor()



at Amplitude.WorldGenerator.Program.Main(String[] args)







WRN: Assembly binding logging is turned OFF.



To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.



Note: There is some performance penalty associated with assembly bind failure logging.



To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].







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WorldGenerator+c__Iterator1F9.MoveNext ()

Amplitude.Coroutine.Run ()

Amplitude.Coroutine+c__Iterator94.MoveNext ()

Rethrow as GameException: The game creation has failed.

GameServerState_LaunchGame.GameService_CreateGameComplete (System.Object sender, Amplitude.Unity.Game.CreateGameCompleteEventArgs e)

Amplitude.Unity.Game.GameManager.OnCreateGameComplete (Amplitude.Unity.Game.CreateGameCompleteEventArgs e)

Amplitude.Unity.Game.GameManager.CreateGameAsync_CoroutineExceptionHandler (System.Object sender, Amplitude.CoroutineExceptionEventArgs args)

Amplitude.Coroutine+c__Iterator94.MoveNext ()



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V0.7.4 S3 BETA (64-bit)



Spec:

OS Name Microsoft Windows 7 Home Premium

Version 6.1.7601 Service Pack 1 Build 7601

System Type x64-based PC

Processor Intel(R) Core(TM) i5 CPU M 450 @ 2.40GHz, 2400 Mhz, 2 Core(s), 4 Logical Processor(s)

Installed Physical Memory (RAM) 4.00 GB

Total Physical Memory 3.86 GB

Available Physical Memory 1.66 GB

Total Virtual Memory 7.94 GB

Available Virtual Memory 5.38 GB

Page File Space 4.08 GB

output_log.zip



Jamie Sperring

AKA

Spezzerjasp