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Game constantly crashing

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9 years ago
Nov 27, 2015, 10:24:11 PM
Issue: game crashes constantly only letting me play 2 turns at a time before a crash

Specs" Windows 10 Pro, Intel Core i5-3570K CPU, AMD Radeon HD 7950 GPU, 8GB ram, 1080p display.

Version: Endless Legend V1.3.0 s3 (32-bit)



I have tried to follow the troubleshooting options:using the 32-bit version, making the .exe run in win 7 compatibility mode and admin, I have made sure my documents folder is not rear-only, these steps seem to of lead to more frequent crashes.



AutoSave 21.zip

output_log.txt

Diagnostics (2015'11'27 @1405'48'').zip

Registry.zip





edit: I have added a crash report the game told me to send to the devs

2015-11-27_143254.zip
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9 years ago
Nov 28, 2015, 6:11:30 AM
crashes2.zip



Here is a few more crash reports, the vast majority of my crashes don't generate these but some do, there really doesn't seam to be any activity that repeatedly triggers a crash, but the fewer actions a turn I do the less likely the game is to crash.
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9 years ago
Nov 29, 2015, 3:48:52 AM
I have noticed that in windows 10 you are not able set the documents folder to not read-only as the os will reset the changes, also there apers to be no option to move my save files out of my documents folder to see if that was causing the issue, looking at the crash reports it seems that the crashes from the game not being able to access the memory address the want to.
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9 years ago
Nov 30, 2015, 2:01:13 PM
I did not see any answers here on the forum. I think to ask for the money back steam...
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9 years ago
Nov 30, 2015, 8:43:32 PM
stanis wrote:
I did not see any answers here on the forum. I think to ask for the money back steam...




Sadly I played more than two hours as I had left the game idling a bit then I first opened it so that's not an easy option.



The message in that pops up when a crash report is generated say that I should submit them to the devs, but the lack of activity on this form makes me think that this forum isn't the best place to do that is there another way to get the crash reports to the devs?
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9 years ago
Dec 1, 2015, 10:37:37 AM
This is the right place, we've just been pretty busy lately with the Steam sales inducing a surge in new players (and thus, in problems). Stanis, could you join the same files orinx attached to his first post, in a new thread? Thanks!
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9 years ago
Dec 8, 2015, 10:30:58 PM
Frogsquadron wrote:
This is the right place, we've just been pretty busy lately with the Steam sales inducing a surge in new players (and thus, in problems).




I was wondering how long I should expect it to take to fix the bug(s) that I am dealing with, and if there is any additional info I could provide to help fix the bug(s) I have encountered.
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9 years ago
Dec 9, 2015, 3:18:01 PM
The time it takes honestly depends on availability of our team. Some resources (by which I mean people with specialized roles) are shared across projects and generally tend to be working on whichever issue's the most urgent at any given time. You've provided all I asked for, not this thread is just waiting for its turn. Thanks for your patience.
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