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Bugged lobby after resync

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9 years ago
Dec 13, 2015, 3:28:07 PM
Multiplayer map, 4 players on 6 players map. I was host. After resync lobby is bugged. I do have Shadows and Guardian DLC and all patches. Did set post processing quality to medium. Graphics is set to fantastic.



System:



Windows 8.1 Pro

Intel Core i5-4670K CPU 3.4 GHz

16GB RAM

64 bit

Radeon R9 280x, 3GB



Perhaps you can help. At this point, sorry to the players that couldn't finish game...



I have DSL connection (Speed Test says: download 5,79 Mbit/s, upload 0,67 Mbit/s, ping 51 ms).



Needed files here:



AutoSave 3373.zipAutoSave 3374.zipAutoSave 3375.zipRegistry.zipDiagnostics (2015'12'13 @1556'36'').zip



P.S. Game version V1.30 S3 (64-BIT)
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9 years ago
Dec 22, 2015, 10:02:17 AM
Still no answer... Ok, then I try to define a new direction of thread, perhaps then an answer is more likely:



1. "Can you give some special hints how to deal succesful with desyncs in multiplayer games ? It's most time bugged atm..."



2. "I noted, that if I host and start new game, I see in conversation box in lobby, that game is synchronized.



3. "If I start desync as host - later in game - no synchronizing feedback appears in the message box from lobby."



P.S. Any kind of feedback would be nice, even something like: "Don't disturb our peaceful atmosphere, noob !" smiley: roll
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9 years ago
Dec 22, 2015, 11:33:24 AM
Sometimes things fall through the cracks...



1 Try changing host

2 Is that a question? smiley: smile

3 If you desync, you need to all restart the game altogether. Rejoining doesn't help.
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