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Windows 10 crashes

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9 years ago
Dec 19, 2015, 12:07:43 PM
Worked fine until I updated my OS to Windows 10. Now I get the following memory errors followed by crashes. A shame, it was my favourite game.



OutOfMemoryException: Out of memory

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System.IO.MemoryStream.set_Capacity (Int32 value)

System.IO.MemoryStream.Expand (Int32 newSize)

System.IO.MemoryStream.Write (System.Byte[] buffer, Int32 offset, Int32 count)

System.IO.StreamWriter.FlushBytes ()

System.IO.StreamWriter.Decode ()

System.IO.StreamWriter.LowLevelWrite (System.String s)

System.IO.StreamWriter.Write (System.String value)

System.Xml.XmlTextWriter.WriteCheckedString (System.String s)

System.Xml.XmlTextWriter.WriteEscapedString (System.String text, Boolean isAttribute)

System.Xml.XmlTextWriter.WriteString (System.String text)

System.Xml.XmlWriter.WriteAttributeString (System.String prefix, System.String localName, System.String ns, System.String value)

System.Xml.XmlWriter.WriteAttributeString (System.String localName, System.String value)

Amplitude.Xml.XmlWriter.WriteAttributeString[StaticString] (System.String localName, Amplitude.StaticString value)

Amplitude.Unity.Simulation.SimulationObject.WriteXml (Amplitude.Xml.XmlWriter writer)

Amplitude.Xml.XmlWriter.WriteElementSerializable[IXmlSerializable] (IXmlSerializable& serializable)

Unit.WriteXml (Amplitude.Xml.XmlWriter writer)

Amplitude.Xml.XmlWriter.WriteElementSerializable[IXmlSerializable] (IXmlSerializable& serializable)

Garrison.WriteXml (Amplitude.Xml.XmlWriter writer)

MinorEmpireGarrison.WriteXml (Amplitude.Xml.XmlWriter writer)

Village.WriteXml (Amplitude.Xml.XmlWriter writer)

Amplitude.Xml.XmlWriter.WriteElementSerializable[IXmlSerializable] (IXmlSerializable& serializable)

BarbarianCouncil.WriteXml (Amplitude.Xml.XmlWriter writer)

Amplitude.Xml.XmlWriter.WriteElementSerializable[IXmlSerializable] (IXmlSerializable& serializable)

Amplitude.Unity.Game.Empire.WriteXml (Amplitude.Xml.XmlWriter writer)

Empire.WriteXml (Amplitude.Xml.XmlWriter writer)

MinorEmpire.WriteXml (Amplitude.Xml.XmlWriter writer)

Amplitude.Xml.XmlWriter.WriteElementSerializable[IXmlSerializable] (IXmlSerializable& serializable)

Game.WriteXml (Amplitude.Xml.XmlWriter writer)

Amplitude.Xml.XmlWriter.WriteElementSerializable[IXmlSerializable] (IXmlSerializable& serializable)

GameManager.SaveGame (System.IO.Stream stream)

GameManager+c__Iterator24F.MoveNext ()



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V1.3.0 S3 (32-bit)
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9 years ago
Dec 23, 2015, 4:40:27 PM
I have located the EndlessLegends exe file. I set it up to run as Administrator. It crashed after about 12 turns. I then tried running in compatibility mode for Windows 8 & then for Windows 7. the game will not start at all.

I think I will have to go back to playing board games. At least they don't crash!
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9 years ago
Dec 25, 2015, 11:51:07 AM
As stated by Groo, you are launching the 32-bit version of the game, but with Win10, you should be able to play the 64-bit version of Endless Legend. Which version of Win10 do you have installed? Could you verify you are not on the 32-bit beta (in your Steam Library, display the Properties of EL, and check the Beta tab)?
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