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URGENT : Four gardians slayer Allayi quest are super ultra overpowered

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9 years ago
Apr 16, 2016, 11:32:33 AM
I just loosed a multiplayer game because I did this quest and did not know these 4 units were powerfull like that.



This is completely overpowered, i loose two main armis with 2 commanders, and the forces were still at 2/3 of their life.





I never had a quest hard like that. This is ridiculous, sorry.
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9 years ago
Apr 16, 2016, 11:49:08 AM
you only need survive a number of turns, not necessary a fight (But probably they siege your city few turns)
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9 years ago
Apr 16, 2016, 1:02:35 PM
Did you auto it?



I beat them manually rather easily with 3 seekers, 2 monks, a skyfin reinforcement (all level 3) with a level 6 commander. All of them were in summer form, equipped with tier 2 titanium / glassteel and tier 3 iron weapons and armour. I didn't lose a single unit.



If you auto-ed it and got this result, then something should be done with the auto-battle strength evaluation vis-a-vis the Allayi. It shouldn't have resulted in this bad an outcome.
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9 years ago
Apr 16, 2016, 1:04:09 PM
"you only need survive a number of turns, not necessary a fight (But probably they siege your city few turns)"



Really ? I did not know that. Thank you.







I auto it yes Phoenix.
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9 years ago
Apr 16, 2016, 1:09:41 PM
Jojo_Fr wrote:


I auto it yes Phoenix.




This should definitely be fixed then. 2 armies with 2 heroes shouldn't lose this badly.
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9 years ago
Apr 18, 2016, 11:18:48 PM
Similiar experience here with autocombat. And I only wanted to prevent the Allayi from finishing that quest. My bad. I was staring at screen and couldn't believe that kind of bloody massacre...
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9 years ago
Apr 18, 2016, 11:27:53 PM
I really don´t know what you´re talking about, I beat the Scyther armies without manualling 100% of times I got there, multiplayer or not. I got out really damaged, like it´s normal, but it´s nowhere nearly "completely overpowered".
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