Franky007 NewcomerFranky007Newcomer4 200g2g pts 8 years ago Nov 7, 2016, 2:22:36 AM I have modded a new Attrition:units and heroes in non-allied regions will lose 5% of health each turn.I have seen many post about this idea, but no mod seems to have done it.The trick was to allow regen values to be negative ( in SimulationDescriptors[EmpireType]): <!-- Unit health Regen--> <SimulationPropertyDescriptor Name="GlobalUnitRegenImprovement" MinValue="Negative" BaseValue="0.05"/> <SimulationPropertyDescriptor Name="InAlliedRegionUnitRegenModifier" MinValue="Negative" BaseValue="0"/> <SimulationPropertyDescriptor Name="InOwnedRegionUnitRegenModifier" MinValue="Negative" BaseValue="0"/> <SimulationPropertyDescriptor Name="InNoneAlliedRegionUnitRegenModifier" MinValue="Negative" BaseValue="-0.10"/>Another effect of this, will be that the winter effects that reduce regen, will also be able to go negative... Updated 8 years ago.
Franky007
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Franky007
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