I've been slogging through the files for a while now and one thing i'm really trying to get work is increasing the vision radius of the Haste pillar the ardent mages use. i would like to increase the vision so that it matches the effect range and increase the height so i can see over cliffs. so far i've tried adding vision range to the pillar by referencing "pillar2_effect" in simulation and then making a new simulation effect adding vision. unfortunately this was not fruitful. my other idea so far is to use the "ward of true sight" method to try to grant vision, but i can't find any references to it outside of the "wards" file so i don't know how to implement it.


if anyone can has any idea how to get this to work i'd be very appreciative.