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Colonization issue

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8 years ago
Feb 27, 2017, 9:48:19 AM

The aim is to make newborn city more vulnerable. 


There are two ideas to reach this aim.


First is to aply spy effect "damage fortifications lvl 5" and hurt militia as governor.


Second is effect like city is captured, with 0 fortifications and w/o militia at first, but approval should be normal.


The problem i cant find simulation description for these effects. Can you help me?

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