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Problems with mod management & Steam Workshop

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6 years ago
Aug 16, 2018, 3:59:07 PM

My apologies for asking a second question so soon, but the query is quite distinct from the last one, and there's no stickied Q&A thread, so...

Trying to work on more than one project at a time, but Endless Legend seems to only read *one* mod from /Community, and *one* mod from /User Generated Content.  It seems to be the alphabetically first mod.


This makes it impossible to work on two mods simnultaneously?


Additionally, if I remove an uploaded mod from /User Generated Content in order to upload a second mod, then re-add the first mod again later, it is not recognised as an existing mod, but rather as a wholely new mod.


I presume that the system isn't really as stupid as this and that I'm missing something.  Can someone assist me?

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6 years ago
Aug 25, 2018, 2:21:45 AM

"Reformulat"?  I'm not sure what you're suggesting by this.


As I said, the game only recognises one mod at a time in each folder, so in order to upload a new mod to the Workshop, it's necessary to remove the old one.  When I put that "old" mod in the UGC folder again at a later point, the game treats it as a brand new mod.  What solution is there to this problem?

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