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Question: Modding and the registry.xml

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10 years ago
Dec 8, 2014, 5:29:02 PM
Hello!

I have a few questions regarding the mod registry.xml that has to be written for every mod.



I don't know if I understand how it works fully, so I will be basing my question on my current understanding:

Does the Registry.xml file detail every change between the base game and the mod?

Does this entail a field entry for every single element change in the mod's various xml files? Or is it just for general changes?



I would like to write a script that calculates diffs between .xml files and generates a registry.xml for your respective mod. Is this how the registry.xml works?
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10 years ago
Dec 9, 2014, 11:28:26 AM
Hello,

If your talking about the xml file at the root of any modding folder, the one beginning by:

















<br/><br/> <Version/> <br/><br/> <Description/> <br/><br/> <ReleaseNotes /> <br/><br/> <br/><br/>Then indeed I can confirm that all the content (<DatabasePlugin>) is linked to the files you change in your mod. <br/><br/>I gave a document in reference that takes everything just to ensure there is no problem but you can adapt it to your needs. <br/><br/> <br/><br/>I hope it is clear enough. <br/><br/>Cheers,
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