ENDLESS™ Legend is a turn-based 4X fantasy-strategy game, where you control every aspect of your civilization as you struggle to save your homeworld Auriga. Create your own Legend!
I am trying to modify food consumption per population, add eras (more than just one), and alter the research formula.
Ultimately, I have started off my mod by increasing all resources by 5. So tiles that normally generates 1 food and 1 production before generates 5 or each now. The first thing I want to do is convert the game exactly as it is and see about getting everything to work exactly the same; chances will occur after that. Not sure of any unforeseen consequences of this yet, but I am working through it. I know I will have to adjust the winter effects as well, I haven't quite made it that far. Any advice would be appreciated. Now that I think about it, can I adjust how many techs you need to research to unlock each era?
Location of all mods found so far:
Base City Approval Rating (Modify BaseValue)
SimulationDescriptor[Class].xml :: (Line 129)
Base Food eaten per population (Modify BaseValue)
SimulationDescriptor[Class].xml :: (Line 137)
How many techs it takes to get to the next era (Modify Value 9)
SimulationDescriptor[Class].xml ::
Base Technology Costs (Modify the power value to change the base cost)
SimulationDescriptor[Class].xml ::
City Growth Formula (Changed to .2 from 1 to maintain the normal city growth)
That is great, thanks. That is better than what i was doing, which was altering the individual formulas in each file.
I found the food per population, same file line 137. OP updated with new information
Changing these things brings up a host of others. I have run into a few new things. If you know How to adjust the base amount of FIDSI that population add each (in the city view). I would appreciate that.
EDIT: Found the Base food/industry/etc. per pop. It is on the City hall building.
If you change the CityFoodToCityGrowthConversionFactor from 1 when it shows up in the city screen there is no title for it. I tried adding it to the localization file, but it didn't work. Anyone know how to add the title?
EDIT: Changing the power rating did not alter the cost of research for the first thing you research (might be the first turn).
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