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[Mod Request] Market Makeover

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10 years ago
Apr 29, 2015, 1:38:15 AM
Something has always struck me as being a tad off about the market. Is it at all possible to fiddle around with how things are valued in there? Raise or lower the default amount of resources it has at the beginning? stuff like that?





Ideally, what I'd want is for actual rules of economics to be applied to how things are valued, at least way more than the game attempts at this point.

If there is 100 titanium on the market, and no one is buying it, the price should keep falling until they're all worth 1 dust a pop, similarly, if there is no titanium on the market, the price should keep on increasing to 1000 dust a pop.



Specifics and whatnot aside, I was really just wondering if modifications of this type were even possible. If so, I'd REALLY like to see a more realistic market.
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10 years ago
Apr 30, 2015, 10:25:01 AM
Hello,

I think you might enjoy messing with this file: TradableCategoryDefinitions.xml

I hope it will help.
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10 years ago
May 6, 2015, 3:20:05 PM
I think I forgot one details.

Have a look at Registry.xml in public folder.

Line 40 to 60 might of interest too.

I hope it helps.
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