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Accessing LobbyData Values in Simulation

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10 years ago
May 12, 2015, 3:52:48 PM
Is there any way (direct or indirect) to access values set in LobbyData (Game Options) from the Simulation?
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10 years ago
May 13, 2015, 7:43:05 AM
Hello Propbuddha,

I'm pretty sure such information are saved but are of no use in the simulation and thus are not present in it.

I will ask for confirmation to the programmers when they return from holiday.
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10 years ago
May 13, 2015, 2:41:19 PM
Pikou wrote:
I'm pretty such information are saved but are of no use in the simulation and thus are not present in it.




Most of the options are for the World Generator but the Game Speed option definitely works its way into the Simulation, as will as the Game Difficulty setting...
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