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units cost mod

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9 years ago
Dec 24, 2015, 10:32:48 PM
Hey,



I am looking to mod the unit costs. Can anyone name the right files to look at? In detail, I would like to turn off the increasing maintenance cost for more experienced units. Thanks.
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9 years ago
Dec 25, 2015, 3:01:28 AM
The base costs of unit bodies is defined under /simulation/simulationdescriptor[class].xml



there's this, under ClassEmpire

[code]



















[/code]



However this isn't the full story. Each unit has a base cost based on this, then an additional cost based on the gear they've got, and then a formula that increases those costs by era (to make up for the levels gained on production).



I don't know about upkeep costs off the top of my head.
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9 years ago
Dec 25, 2015, 3:57:19 PM
Thanks, but I am not looking for the production cost of a unit but rather the upkeep cost in respect to the unit level. So far I have noticed, the upkeep cost rise with the unit level, which I dont like very much. Any idea if this can be modded at all?
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