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Finding the Right File To Make Your Changes & Other Helpful Tips

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9 years ago
Jan 29, 2016, 4:08:05 PM
This is just a helpful reference I've developed for myself, and I'm still building it. After looking for "that one file that does that thing," one too many times, I thought it would be good to group files I tend to use for each task I want to accomplish. Hopefully it helps someone else out! This is a WIP.



Glossary of Files For Game Changes



Army Size: SimulationDescriptors[Class]



City Improvement: DepartmentOfIndustry+Constructibles[CityImprovement], SimulationDescriptors[CityImprovement]



Duration of Buffs/Debuffs: BattleActions[Capacity]



Empire Plan, Effects: SimulationDescriptors[EmpirePlan]



Heroes, Skills: AIParameters[UnitSkill]; GuiElements[UnitSkill]; SimulationDescriptors[SkillsHero]; UnitSkills[Hero]; EF_Localization_Assets_Locales; EF_Localization_Locales (for tooltips)



Minor Factions, Difficulty: AIMinorEmpireDefCon, AIMinorEmpireDeploymentSteps, SimulationDescriptors[MinorFactionDifficultyBonus],



Spells, Costs: SpellDefinition



Spells, Effects: BattleActions[User]; SimulationDescriptors[UnitAction]



Stockpiles, Production Costs & Tech Requirements: DepartmentOfIndustry+Constructibles[Booster]



Stockpiles, Amount of Effects: SimulationDescriptors[Booster]



Stockpiles, Duration of Effects: DepartmentOfPlanificationAndDevelopment+Constructibles[Booster]



Technology, Effects: SimulationDescriptors[Technology]



Tooltips: EF_Localization_Locales



Weapon Capacities: ItemDefinitions[Base]



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Helpful Tips



Adding a UnitAbility to a Hero Skill



Hiding a City Improvement from the AI (ex. It's only meant to be built by players)



Fixing XML errors when your mod won't validate.



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I'll add more to this list over time; feel free to suggest more helpful things (or links to threads with answers that you really find helpful!)
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9 years ago
Jan 29, 2016, 6:56:16 PM
Fixing xml errors



Whenever you validate a mod and it closes/crashes the game, go to ...\Documents\Endless Legend\Temporary Files and find the diagnostics file (ex. Diagnostics (2016'01'29 @1053'05'')) and scroll down to whatever is highlighted in red.



It'll usually help you find where your xml error is, so you can track down the code error (usually an unclosed tag or something simple like that)
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