It is now possible to mod Endless Legend!




For now, it is mainly XML-based modifications which are possible, but you can also add in your own icons, portraits, etc...




This thread will serve as a guideline for specific modding blocks.


I will add new tutorials depending on what type of help modders need.


Feel free to contact me if you've written a tutorial (according to the fact it will be easy enough to follow), I'll add it to this thread.




Most importantly, Enjoy!




The Modding Tutorial is available as a PDF.


The version will be updated with changes. The current version is v.5


Last changes implies an update of info following workshop integration.


Following the new guardians expansion there is also a new focus in the advanced part on Global Quests/Events.


Tutorial_Modding.pdf




Here are some demo mod files which gives you concrete examples of what can be done with the xml.


According to what is explained in the pdf you should place those files into the Community folder which is used for modding.


You should see the following in main menu then:


- NewSkill.rar


- NewItem.rar


- NewTechno.rar


- NewPalette.rar


- NewTrait.rar


- NewQuest.rar


- NewCityImprovement.rar


- ChangeFaction.rar


- ChangeHero.rar


- ChangeLuxury.rar


- NewVictory.rar


- SwapModel.rar


- NewUnit.rar


- MoreHeroes.rar




You will see that in those mod examples attached, each of them has an xml file at its root which allows to launch the specific mod.


Here is a file to use as a reference because it takes into account every xml you can change in the game.


When you create an entirely new mod please do not hesitate to use it, as it might avoid any misunderstanding: ModdingReference.rar






If you have trouble downloading any file, do the following steps and try again:


1. Log out of the forum and log back in.


2. Else try a different browser (firefox vs IE, etc)


3. Else clear your browser cookies.