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Manual Battle Bug

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10 years ago
Sep 27, 2014, 7:53:28 PM
When fighting large armies, I an error message displays after positioning units for battle. After proceeding to the enemy targeting phase, the game crashes and is no longer able to target any enemies. I can still proceed by ending my targeting phase, but the AI will get stuck, being unable to target anything and thus the battle cannot proceed.



Below is the error message displayed:



ArgumentException: worldPosition (-7,6)

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WorldPositionExtension.GetValue[Single] (Amplitude.Utilities.Maps.GridMap`1 map, WorldPosition worldPosition)

AILayer_Encounter.UpdateSpellScoringGrid (.AIEncounterSpellAffinityDefinition spellAffinityDefinition, .EncounterUnit encounterUnit)

AILayer_Encounter.AnalyseContenders (.Encounter encounter, .FeedbackMessage_Battle& battleFeedback, Boolean analyseContenders, Boolean fillSpellScoringGrids)

AILayer_Encounter.ChooseAndApplyStrategy (.Encounter encounter, .Contender contender)

AILayer_Encounter.Encounter_TargetingPhaseUpdate (System.Object sender, .TargetingPhaseStartEventArgs e)

Encounter.OnTargetingPhaseUpdate (.TargetingPhaseStartEventArgs e)

Encounter.ForwardTargetingPhaseUpdate (.RoundReport roundReport, Double endTime)

GameClient+c__Iterator465.MoveNext ()

Amplitude.Coroutine.Run ()

GameClient.ProcessOrders ()

GameInterface.UpdateMessageBoxAndProcessOrders ()

GameClient.UpdateMessageBoxAndProcessOrders ()

Session.Update ()

Amplitude.Unity.Session.SessionManager.LateUpdate ()



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V1.0.2 S3 (64-bit)
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10 years ago
Sep 29, 2014, 8:17:17 AM
Hello there,



By any chance do you still have the save available?

It will help us a lot to try reproduce the issue and fix it.



Thanks a lot!
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